The Mueller investigation gets too close. To deflect, The Chump declares that Iran has a nuclear bomb and must be stopped. Saudi Arabia will not miss an opportunity like this and calls for a coalition. NATO is called upon and under pressure from Saudi Arabia also joins the coalition. Russia claims there is no evidence of nuclear weapons in Iran, and Puti visits to declare support and to appear bare-chested on a camel! In an extraordinary coup, he offers to declare a Kurdish homeland and gets the Peshmerga on board. Then in the coup of all coups for Iran, the Shite government of Iraq declares for the Eurasian union!
The Iraqi army is not interested in this alliance and deserts en masse, leaving mostly militia in the country. Only an under-strength corps is left although volunteers are flooding in. The Syrians have no choice but to join the Eurasian union too although their army has still not recovered from the civil war.
With Syria in, and no one left neutral who might be offended, Israel declares for the coalition.
This is the latest Modern War simulation that looks at how things might go pear shaped fast in the middle east. The game postulate is that NATO and a coalition of Sunni states will take on Iran backed by an adventurist, ascendant Russia. It simulates corps sized forces with air support struggling with patchwork alliances across the middle east. You can see on the right the US Marine Corps ready to do Basrah again.
The coalition airforce is at the ready with cruise missiles to kick off with a Shock and Awe campaign to take total control of the skies. The combat tables slightly back their success, although the Russian anti-air capabilities will leave the airforce quite worn down after this. I'll left you know how it plays out shortly.
What is interesting in this game is that number of special forces (also right) both sides have, although the Russians seem to have more.
The western side of the map is most interesting. The Russians will be very tempted to take Turkey out fast. This will give them a rail corridor to Syria, that will be under pressure from Israel quickly. The Kurds at a bit of spice to this. They will never leave Kurdistan, but can attack out. Mostly they can damage Iraq and Armenia, but as they have aligned with the Russians in this scenario (a die roll before the game begins), they will mostly be a no go zone.
Spetz will be pleased to see that the game includes Russia's new fifth generation fighters, and they have the same strength as the US planes. Unfortunately, as NATO has far more planes, I suspect they will not last very long. They might do some damage first.
The wild card is the Islamist rebels, that can fight for both sides. You can see the remains of the Syrian rebels north of Dar az Zawi above. There are many such counters that can spawn in all sorts of inconvenient places.
The beauty of these classic war game board games is the level of realism built into the game systems. They let you reflect on the way the world is in a way ATG and Empire never do.
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